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[
	"weapon[1609]アカネチャンソード 改",
	"Akane-chan Sword - Redux"
],
[
	"weapon[1609]【あかねちゃんそーど かい】琴葉茜の武器解説[r]「ウチとお揃いの刀や!真っ赤な色がかっこかわええやろ?ウチだと思って大事にしてな!」",
	"Akane explains:[r]\"My sword! The bright red color is awesome, right? You better take care of it, cause it's cute like me!\""
],
weaponSettings[1609] <- load(::WeaponSetting({
	name = ::TR("weapon[1609]アカネチャンソード 改") //強化形態
	desc = ::TR("weapon[1609]【あかねちゃんそーど かい】琴葉茜の武器解説[r]「ウチとお揃いの刀や!真っ赤な色がかっこかわええやろ?ウチだと思って大事にしてな!」")
	category = WeaponCategory.SWORD
	rank = ITEM_RANK_S
	requiredLv = 125
	
	icon = "sword"
	view = [
		{path = "/res/weapon/sword/gim_jpsword/gim_jpsword.kmd", bone = BONENAME_RHAND, hpb = Vector3D(0, 0, 180)}
	]
	tex = {
		jpsword = ["/res/weapon/sword/gim_jpsword/tex/gimmick_jpsword_akane_d.dds",
		"/res/weapon/sword/gim_jpsword/tex/gimmick_jpsword_akane_s.dds"]
	}

	skillEfxType = "red"
	
	cap = 8000
	tend = 13
	durability = 1500
	
	price=3500000
	sellprice=800000
	
	builtinOptions = [
		::StateErrorOption(StateErrorType.ATTRI_DMG_ON_HIT, { type=Attr.FIRE, proc=10, rate=1, limit=1000000 }),
		::StateErrorOption(StateErrorType.ATTRI_DMG_ON_HIT, { type=Attr.WIND, proc=10, rate=1, limit=1000000 }),
		secMultOption("atk", 20, [["hp", GTE, 60],]),
		secMultOption("atk", -20, [["hp", LT, 30],]),
		secAddOption("fire", 40) //火
		secAddOption("wind", 40) //風
		::StateErrorOption(StateErrorType.CONSUME_TOLERANCE,{ rate=20 }),
	]

	skillIDs = []
}));
artifactSettings[51609] <- load(::ArtifactSetting({ // Lv 125 アカネチャンソード 改
	artifactKind = ItemKind.WEAPON
	artifactID = 1609
	num =1
	materials = [
		::WeaponItemData(1608).setDummyEnhancementLevel(50),// アカネチャンソード Lv50
		::ItemData(ItemKind.MATERIAL, 2770, 100), //触手(テュポーン)
		::ItemData(ItemKind.MATERIAL, 2771, 30), //無常の果実(テュポーン)
		::ItemData(ItemKind.MATERIAL, 2860, 30), //晦冥の氷華(サタン)
		::ItemData(ItemKind.MATERIAL, 2864, 20), //叛逆の炎(ルシファー)
		::ItemData(ItemKind.MATERIAL, 2882, 20), //大力の大岩(オッペンハイマー)
		::ItemData(ItemKind.MATERIAL, 2893, 100), //高級な絹(辻神(風))
		::ItemData(ItemKind.MATERIAL, 3069, 3), //奈落の氷晶角(グラキエステュポーン)
		::ItemData(ItemKind.MATERIAL, 3086, 3), //弧描角(魔獣)
		::ItemData(ItemKind.GEMSTONE, 2, 30),    //火炎石
		::ItemData(ItemKind.GEMSTONE, 3, 30),    //氷晶石
		::ItemData(ItemKind.GEMSTONE, 7, 30),    //斬鋭石
	]
	price = 80000000
	icon = "recipe"
	jobLv = 6
}));

grade 100 max damage =cap*(1+tend)*1,1

grade 100 min=cap*(1+tend)*1,1*(1-tend)

translations: https://pastebin.com/2HiUVPxK

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