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Personality[]

Summoned to this world through our heroes' 'Divine Possession' technique, Valkyrie is the noble goddess of fighting on the battlefield.

The weight of her fallen comrades lays heavily upon her shoulders. However, as the judge of fairness and justice on the battlefield, Valkyrie's remains strong-willed and clear eyed.

If swung at enemies, her spear, Cygnet Lance, can bring instant victory to the battlefield.

Her life is one of discipline, and she holds her comrades to the same standard. She has 9 sisters, all possessing a deep bond with Siegfried while also sharing a common destiny. Venus is a good friend of Valkyrie.

As Yoshitsune's body is used to manifest Valkyrie, there are times where her personality starts to come out during the possession.

Abilities[]

The trial of justice has begun.[]

During Possession Form, The Effects will be the following:

  • Pierce Element+30
  • Ice Element+30
  • Holy Element+30
  • Max HP+3500
  • Max HP+20%
  • Max SP+100
  • Max SP+10%
  • Critical Force+50
  • SP Reduction+10
  • A successful guard reduces damage by 30%
  • Movement Spd+15

Sword Sage[]

Raises player skill power during Vanguard Swap/Possession.

Accelerator[]

Raises player attack speed during Vanguard Swap/Possession.

Bulwark[]

Raises player defense parameters during Vanguard Swap/Possession.

Ability Gain List[]

Ability Friendship Level
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
Fighting Ability 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
Sword Sage 10 15 20 25 30 35 40 45 50 55 60 70 80 90 100
Accelerator 2 4 6 8 10 11 12 13 14 15 16 18 20 25 30
Bulwark 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30

Skills[]

  • Note: Formula for Skill Power Rate of Remaining HP:
     

([second_number] - [first_number]) * (1.0 - hp) + [first_number]

Sword lBasic Combo Valkyrie
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Basic Combo Valkyrie 187 187 - - 4 100% Pierce 4x Combo
50% chance: Blood Guzzler for 7 seconds (20.0% rate, critical damage absorbed as HP)
-
Preview
基本コンボ_ヴァルキリー

基本コンボ ヴァルキリー

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 25 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
ThrustDash Attack - Valkyrie
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Dash Attack - Valkyrie 625 625 - - 4 100% Pierce 50% chance: Blood Guzzler for 7 seconds (20.0% rate, critical damage absorbed as HP) -
Preview
ジャンプ攻撃-ヴァルキリー-

ジャンプ攻撃-ヴァルキリー-

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 4 / Skill Stun Value: 40 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
Strike verticalJump Attack - Valkyrie
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Jump Attack - Valkyrie 917 917 - - 4 100% Pierce 50%: chance Blood Guzzler for 7 seconds (20.0% rate, critical damage absorbed as HP) -
Preview
ジャンプ攻撃-ヴァルキリー-

ジャンプ攻撃-ヴァルキリー-

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 40 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
IcicleHeinmell Attack ▪ Divine Judgement: Heinmell Attack
A bolt of judgement will surround the target and strike from above. The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Heinmell Attack - V 655 900 70 5.0 5 50% Ice
50% Lightning
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP) Lvl 1
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 3 / Skill Stun Value: 50 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.3,1.0)
Heinmell Attack - VI 1265 1442 90 6.0 6 50% Ice
50% Lightning
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP) Lvl 30
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 4 / Skill Stun Value: 50 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.4,1.0)
Divine Judgement: Heinmell Attack - VII 1890 2097 110 7.0 8 70% Pierce
15% Ice
15% Holy
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP) Lvl 60
Preview
潔裁_ハインメル・アングリフ・Ⅶ

潔裁 ハインメル・アングリフ・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 50 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
ThrustDivine Judgement: Comet Heigel
A piercing frontal attack traveling faster than they eye can see. The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Divine Judgement: Comet Heigel - V 567 1204 70 5.0 126 70% Pierce
15% Ice
15% Holy
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP) Lvl 5
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 4 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.3,1.0)
Divine Judgement: Comet Heigel - VI 1119 1945 90 6.0 126 70% Pierce
15% Ice
15% Holy
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP) Lvl 40
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 4 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.4,1.0)
Divine Judgement: Comet Heigel - VII 1750 2517 110 7.0 126 60% Pierce
30% Ice
10% Holy
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP) Lvl 70
Preview
潔裁_コメート・ハーゲル・Ⅶ

潔裁 コメート・ハーゲル・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
Thrust rush iceDivine Judgement: Windhose Aurora
A drilling spear attack bringing forth sacred ice. The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Divine Judgement: Windhose Aurora - V 700 1631 70 5.0 10 30% Pierce
60% Ice
10% Holy
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP) Lvl 1
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 6 / Skill Stun Value: 10 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.3,1.0)
Divine Judgement: Windhose Aurora - VI 1365 1955 90 6.0 12 30% Pierce
60% Ice
10% Holy
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP) Lvl 50
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 7 / Skill Stun Value: 10 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.4,1.0)
Divine Judgement: Windhose Aurora - VII 1925 2477 110 7.0 16 30% Pierce
60% Ice
10% Holy
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP) Lvl 80
Preview
潔裁_ヴィントホーゼ・アオローラ・Ⅶ

潔裁 ヴィントホーゼ・アオローラ・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 8 / Skill Stun Value: 10 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
IcicleRangeDivine Judgement: Blade of Roaring Heaven
An attack that directs a severe ice shard towards enemies facing you. Rare chance of freezing the enemy.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Divine Judgement: Blade of Roaring Heaven - V 80 178 73 12.0 16 100% Ice 5x Combo
30% chance: Frozen for 3 seconds
Lvl 1
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 10 / Skill Stun Value: 6 / Skill Aggro Increase Rate: 200% |
Divine Judgement: Blade of Roaring Heaven - VI 90 208 95 13.0 19 100% Ice 6x Combo
40% chance: Frozen for 3 seconds
Lvl 25
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 10 / Skill Stun Value: 5 / Skill Aggro Increase Rate: 200% |
Divine Judgement: Blade of Roaring Heaven - VII 105 243 118 14.0 23 100% Ice 7x Combo
50% chance: Frozen for 3 seconds
Lvl 25
Preview
潔裁_コメート・ハーゲル・Ⅶ

潔裁 コメート・ハーゲル・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 10 / Skill Stun Value: 4 / Skill Aggro Increase Rate: 200% |
Slash horizontal iceDivine Judgement: Blade of Glistening Snow
A chilling wave attack that will knock your enemies off their feet. Rare chance of freezing the enemy.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Divine Judgement: Blade of Glistening Snow - V 575 673 67 11.3 12 30% Pierce
70% Ice
2x Combo
10% chance: Frozen for 5 seconds
Lvl 45
Divine Judgement: Blade of Glistening Snow - VI 780 898 87 12.2 14 2x Combo
15% chance: Frozen for 5 seconds
Divine Judgement: Blade of Glistening Snow - VII 1050 1188 108 13.1 17 2x Combo
20% chance: Frozen for 5 seconds
Preview
潔裁_雪花氷刃・Ⅶ

潔裁 雪花氷刃・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Aggro Increase Rate: 200%
IceSDivine Judgement: Vehement Ice Brandish
A frontward attack that vigorously releases a huge burst of converged spirits over a wide range.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Divine Judgement: Vehement Ice Brandish - V 830 928 80 11.1 19 50% Ice
50% Holy
- Lvl 35
Divine Judgement: Vehement Ice Brandish - VI 1100 1218 104 12.0 22
Divine Judgement: Vehement Ice Brandish - VII 1800 1938 129 12.9 27
Preview
潔裁_氷閃烈衝・Ⅶ

潔裁 氷閃烈衝・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 10 / Skill Stun Value: 10 / Skill Aggro Increase Rate: 200%
ThrustDivine Judgement: Veit Stoss
A frontward sacred spear charge towards enemies facing you. The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Divine Judgement: Veit Stoss - V 595 1232 70 5.0 14 70% Pierce
30% Holy
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP) Lvl 10
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 4 / Skill Stun Value: 10 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.3,1.0)
Divine Judgement: Veit Stoss - VI 1400 1990 90 6.0 16 70% Pierce
30% Holy
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP) Lvl 35
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 10 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.4,1.0)
Divine Judgement: Veit Stoss - VII 1750 2647 110 7.0 20 70% Pierce
30% Holy
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP) Lvl 85
Preview
潔裁_ヴィント・シュトース・Ⅶ

潔裁 ヴィント・シュトース・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 7 / Skill Stun Value: 30 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
Thrust rush waterDivine Judgement: Belagerung Spear
Attacks the enemy with a burst of the holy fighting spirit! The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Divine Judgement: Belagerung Spear - V 546 1330 70 5.0 10 70% Pierce
30% Holy
3x Charge Combo
10% chance: Frozen for 5 seconds
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP)
Lvl 25
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 5 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.3,1.0)
Divine Judgement: Belagerung Spear - VI 945 1830 90 6.0 11 70% Ice
30% Holy
4x Combo
15% chance: Frozen for 5 seconds
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP)
Lvl 55
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 5 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.4,1.0)
Divine Judgement: Belagerung Spear - VII 1330 2296 110 7.0 14 70% Ice
30% Holy
5x Combo
20% chance: Frozen for 5 seconds
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP)
Lvl 95
Preview
潔裁_ベラーゲルン・シュペーア・Ⅶ

潔裁 ベラーゲルン・シュペーア・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 7 / Skill Stun Value: 5 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
Strike verticalDivine Judgement: Zwei Shalf
An attack performed by twisting the body and leaping forth while charging the enemy with a shield that delivers a heavy blow. You are invincible while you are in the air. The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Divine Judgement: Zwei Shalf - V 1050 1638 200 3.0 10 30% Ice
70% Holy
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP) Lvl 15
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 2 / Skill Stun Value: 150 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.3,1.0)
Divine Judgement: Zwei Shalf - VI 1400 2344 250 4.0 15 30% Ice
70% Holy
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP) Lvl 45
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 3 / Skill Stun Value: 200 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.4,1.0)
Divine Judgement: Zwei Shalf - VII 1750 2785 300 5.0 15 30% Ice
70% Holy
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP) Lvl 65
Preview
潔裁_ツヴァイ・シャルフ・Ⅶ

潔裁 ツヴァイ・シャルフ・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 4 / Skill Stun Value: 250 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
ChargeAuraSlash EXOugi Divine Judgement: Zwilling Hell
A nimble attack unleashing a great power that will pierce your target. The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Ougi Divine Judgement: Zwilling Hell - V 1288 1533 150 8.0 22 60% Pierce
30% Holy
10% Ice
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP) Lvl 1
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 30 / Skill Aggro Increase Rate: 200% | Skill Power Rate of Remaining HP (1.3,1.0)
Ougi Divine Judgement: Zwilling Hell - VI 1960 2137 180 9.5 26 60% Pierce
30% Holy
10% Ice
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP) Lvl 40
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 6 / Skill Stun Value: 30 / Skill Aggro Increase Rate: 200% | Skill Power Rate of Remaining HP (1.4,1.0)
Ougi Divine Judgement: Zwilling Hell - VII 3150 3357 200 11.0 30 60% Pierce
30% Holy
10% Ice
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP) Lvl 80
Preview
奥義_潔裁_ツヴィリング・ヘレ・Ⅶ

奥義 潔裁 ツヴィリング・ヘレ・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 8 / Skill Stun Value: 30 / Skill Aggro Increase Rate: 200% | Skill Power Rate of Remaining HP (1.5,1.0)
ChargeAuraSlash EXOugi Divine Judgement: Gegenstoss
A frontward sacred spear charge attacking enemies facing you with a protruding strike from the ground. The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Ougi Divine Judgement: Gegenstoss - V 1260 1407 150 8.0 20 70% Pierce
30% Holy
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP) Lvl 10
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 20 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.3,1.0)
Ougi Divine Judgement: Gegenstoss - VI 2240 2417 180 9.5 23 70% Pierce
30% Holy
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP) Lvl 40
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 6 / Skill Stun Value: 20 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.4,1.0)
Ougi Divine Judgement: Gegenstoss - VII 3710 3917 200 11.0 29 70% Pierce
30% Holy
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP) Lvl 80
Preview
奥義_潔裁_ゲーゲン・シュトース・Ⅶ

奥義 潔裁 ゲーゲン・シュトース・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 7 / Skill Stun Value: 20 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
ChargeAuraSlash EXOugi Divine Judgement: Raketen Spear
A spear that hits the enemy with an attack forged with the holy fighting spirit. The more HP you have, the more damage you will do.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Ougi Divine Judgement: Raketen Spear - V 1417 1564 150 8.0 66 70% Holy
30% Ice
3x Charge Combo
5% chance: Blood Guzzler for 3 seconds (10.0% rate, critical damage absorbed as HP)
Lvl 20
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 5 / Skill Stun Value: 50 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.3,1.0)
Ougi Divine Judgement: Raketen Spear - VI 2352 2529 180 9.5 86 70% Holy
30% Ice
4x Charge Combo
5% chance: Blood Guzzler for 4 seconds (12.5% rate, critical damage absorbed as HP)
Lvl 50
Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 6 / Skill Stun Value: 50 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.4,1.0)
Ougi Divine Judgement: Raketen Spear - VII 4006 4213 200 11.0 106 70% Holy
30% Ice
5x Charge Combo
5% chance: Blood Guzzler for 5 seconds (15.0% rate, critical damage absorbed as HP)
Lvl 100
Preview
奥義_潔裁_ラケーテン・シュペーア・Ⅶ

奥義 潔裁 ラケーテン・シュペーア・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 8 / Skill Stun Value: 50 / Skill Aggro Increase Rate: 100% | Skill Power Rate of Remaining HP (1.5,1.0)
Thunderzone EXOugi Divine Judgement: Eternal Thunder
Within range, blasts all foes with a mighty electric attack, with a chance to stun.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Ougi Divine Judgement: Eternal Thunder - V 1099 1197 80 13.9 21 30% Pierce
70% Lightning
5% chance: Paralysis for 5 seconds Lvl 1
Ougi Divine Judgement: Eternal Thunder - VI 1403 1521 104 15.0 25 Lvl 65
Ougi Divine Judgement: Eternal Thunder - VII 2026 2164 129 16.2 30
Preview
奥義_潔裁_流転雷命・Ⅶ

奥義 潔裁 流転雷命・Ⅶ

Has MultiHit Element = 50% / Max # of Enemy/Player Hitted: 10 / Skill Aggro Increase Rate: 200%
HolystreamRange EXOugi Divine Judgement Closed Seal
Summons a light from within, violently repelling attackers within range.
Skill Name / Rank Skill Force SP Cost Cooldown
Time (s)
Durability
Consumption
Elemental
Composition
Remarks Unlock at
Lv1 LvMax
Ougi Divine Judgement Closed Seal - V 580 678 176 26.0 54 100% Holy - Lvl 75
Ougi Divine Judgement Closed Seal - VI 820 938 265 28.0 63
Ougi Divine Judgement Closed Seal - VII 1090 1228 335 30.2 76
Preview
奥義_潔裁_封神円陣・Ⅶ

奥義 潔裁 封神円陣・Ⅶ

Has MultiHit Element = 30% / Max # of Enemy/Player Hitted: 3 / Skill Stun Value: 2 / Skill Aggro Increase Rate: 100%

Item Rate EXP in Present[]

  • Sword = 1.5
  • Odachi = 0.6
  • Twin Sword = 0.6
  • Spear = 2.0
  • Axe = 0.6
  • Bow = 0.6
  • Staff = 0.6
  • Wand = 0.6

Damage Rate to Enemies[]

  • Soul Type: 1.5x
  • Monster Type: 0.9x
  • Specter Type: 1.2x
  • Beast Type: 0.9x

Awakening Level[]

Awakening Table
Awakening Level Duration Time
(seconds)
Bonuses
1x Valkyrie 60 Gained Cygnet Lance
Control Point Bonus = 0%
2x Valkyrie 90 Gained Cygnet Lance
3x Valkyrie 120 Gained Cygnet Lance
4x Valkyrie 150 Gained Cygnet Lance
5x Valkyrie 180 Control Point Bonus = 100%

Dialogs[]

Valkyrie mini


Returned:

Random:

Give Present:

Level Up: Transformed:

Stamina Low:

Reset Transform:

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